Q2E
Quake II Enhanced (2023, x64)
- Status
- Boots
- Platforms
- Linux x86-64 and macOS (planned)
- Game release
- GOG
- Repository
- not public yet
- SwARc
platforms/win32(commits)- Updated
- 2026-11-09
Quake II Enhanced (KEX engine) opens SwARc’s 64-bit path: x64 PE images, the Win64 ABI, AVX, and a Direct3D 11 renderer to bring onto SwARc’s graphics device.
Status
- Both binaries (
quake2ex_gog.exeandbaseq2/game_x64.dll) lift with nothing unimplemented, and their integer (41.6K forms) and SSE/AVX (6.4K forms) oracle tests pass bit for bit. - The lifted game runs from the entry point through the CRT startup and
every global constructor into WinMain, then through Galaxy init
(offline), the config search, the job system (7 workers), SDL2 init
with controllers and input, and stops at
XAudio2Create.
Next
The remaining imports by area: XAudio2, Direct3D 11 and DXGI, the rest of SDL2, Winsock and WinHTTP.
The repository is not public yet.